Bort is a wall jumping platform game which will initially be created for PC. Release on other platforms is also planned.

The player takes control of Bort, the demon god of mountain goats. He is bored of working in hell and decides to leave. Trouble is "The Boss", doesn't like his minions wandering off.
So Bort will have to try and get out undetected. Avoiding traps, lava pits, Fuggers, Furies, the 7 sins, the "machines" and many other horrible nasties that lurk in the deep places of Hell.

Tuesday 24 January 2012

Article: Narrative is not a game mechanic. Raph Koster

Great article on Game narative and Feedback by Raph Koster.

http://www.raphkoster.com/2012/01/20/narrative-is-not-a-game-mechanic/

I'm still a little unsure how I'll be visualising the story / cutscenes in Bort. At the moment i'm thinking it'll probably be in the form of an animated comic using the vector style of the game for the intro. With similar comic spread images for key events i.e Boss fights and the 7 Sins, etc.

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